State machines in Swift
The problem You have a large and complicated if/switch statement You keep copying parts of the if/switch block around the codebase You keep needing to add/tweak the conditions for edge cases If you run into issues like these, it might be a valid use case for a finite-state machine. A state machine can help you simplify the code, and make the logic more explicit! My experience of the issue When working on my app Nap Slide I ran into an issue handling transitions between alarm clock states. Continue readingSpacemacs cheatsheet for Vim users
This cheatsheet is geared more towards past Vim users, and is focused on Spacemacs specific shortcuts (not Vim).
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